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author | Alec Murphy <alec@noreply.localhost> | 2021-07-05 16:14:15 +0000 |
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committer | Alec Murphy <alec@noreply.localhost> | 2021-07-05 16:14:15 +0000 |
commit | 03469a83f0e33ae20c802680ce8bfcee09e14443 (patch) | |
tree | b90b8a079c4f363d038a0e3673109eafdf48d1fa | |
parent | fd8de0bd2e591365a70c5a122dfca7595d82b345 (diff) |
Update 'README.md'
-rw-r--r-- | README.md | 18 |
1 files changed, 17 insertions, 1 deletions
@@ -1,3 +1,19 @@ # chocolate-doom -Chocolate Doom Loader and Translation Layer for TempleOS
\ No newline at end of file +Chocolate Doom Loader and Translation Layer for TempleOS + +![chocolate-doom](https://git.checksum.fail/alec/chocolate-doom/raw/branch/master/preview.gif "chocolate-doom") + +# Usage + +Clone the repo, create a RedSea `ISO.C` image, `#include "Run";` + +The WAD file for the Shareware version of DOOM is included, other game WADs supported by chocolate-doom may or may not work, I have not tested them yet. + +I have not implemented save games yet; if you try to save your game, it will crash. + +# TODO + +- Sound support + +- Save games
\ No newline at end of file |